THE CREATIVE INDUSTRIES ASSOCIATION IN MOLDOVA (COR) HIRES TRAINERS IN THE MULTIMEDIA PRODUCTION AND GAME DESIGN WITHIN USM


The Creative Industries Association in Moldova (COR) plays a crucial role in the successful implementation of the Moldova Future Technologies Activity (FTA) projects designed to continue the legacy of sector competitiveness programming in Moldova, established by USAID and the Government of Sweden. Within the hierarchical structure of the project, COR is tasked with the ground-level execution of the initiatives, which includes responsibilities such as making critical hires, managing staff, and ensuring that day-to-day operations are in line with the broader goals set forth by USAID and Sweden and facilitated through the FTA framework.

COR project hires trainers/lectures in the Multimedia Production and Game Design Specialties for next courses within USM (State University of Moldova): 

  1. Basics of Design
  2. Technical means in Multimedia
  3. Introduction to Experience Management
  4. Video game design
  5. Interactive design UI/UX
  6. Basics of sound production
  7. Video genres and formats
  8. Audio engineering
  9. The basics of virtualized manufacturing
  10. Introduction to Animation
  11. Video game prototyping
  12. Sound production
  13. New media production
  14. Filming and editing techniques. MoJo
  15. Security of systems for e-activities
  16. Screenwriting
  17. Mediametry
  18. Data journalism
  19. Extended reality
  20. Digital Marketing
  21. Designing Video Games
  22. Innovative Entrepreneurship
  23. Development of augmented reality projects on the Unreal Engine platform
  24. Audio design and visual effects for game development 
  25. Virtual 3D production for real-time filmmaking
  26. Technical means in Multimedia
  27. Project Management
  28. Image and Video Editing

 02. POSITION DESCRIPTION 

COR, ‘Professions of the Future’ project – implemented by COR with the assistance of the Ministry of Education and Research of the Republic of Moldova, with the support of the Future Technologies Activity (FTA), financed by USAID and Sweden – implemented at the Moldova State University, Faculty of Journalism and Communication Sciences for the training of students in the Multimedia Production and Game Design higher education programs within USM (State University of Moldova). 

 03. PRINCIPAL DUTIES AND RESPONSIBILITIES 

The trainer’s responsibilities will be based on 4 Deliverables implemented in the training and education process during academic year 2023/2024, namely:  

  • conducting training in Multimedia Production and Game Design Specialties /Deliverable no.1, namely: 
  1. Basics of Design (60 academic hours – September/December + ½ January 2024)
  2. Technical means in Multimedia (60 academic hours – September/December + ½ January 2024)
  3. Introduction to Experience Management (90 academic hours – September/December + ½ January 2024)
  4. Video game design (60 academic hours – February/June 2025)
  5. Interactive design UI/UX (60 academic hours – February/June 2025)
  6. Basics of sound production (90 academic hours – February/June 2025)
  7. Video genres and formats (90 academic hours – February/June 2025)
  8. Audio engineering (90 academic hours – September/December + ½ January 2024)
  9. The basics of virtualized manufacturing (90 academic hours – September/December + ½ January 2024)
  10. Introduction to Animation (60 academic hours – September/December + ½ January 2024)
  11. Video game prototyping (60 academic hours – September/December + ½ January 2024)
  12. Sound production (78 academic hours – February/June 2025)
  13. New media production (52 academic hours – February/June 2025)
  14. Filming and editing techniques. MoJo (52 academic hours – February/June 2025)
  15. Security of systems for e-activities (60 academic hours – September/December + ½ January 2024)
  16. Screenwriting (90 academic hours – September/December + ½ January 2024)
  17. Mediametry (60 academic hours – September/December + ½ January 2024)
  18. Data journalism (60 academic hours – September/December + ½ January 2024)
  19. Extended reality (42 academic hours – February/June 2025)
  20. Digital Marketing (42 academic hours – February/June 2025)
  21. Designing Video Games (60 academic hours – September/December + ½ January 2024)
  22. Innovative Entrepreneurship (60 academic hours – September/December  + ½ January 2024)
  23. Development of augmented reality projects on the Unreal Engine platform (75 academic hours – September/December + ½ January 2024) 
  24. Audio design and visual effects for game development (75 academic hours – September/December + ½ January 2024) 
  25. Virtual 3D production for real-time filmmaking (42 academic hours – February/June 2025) 
  26. Technical means in multimedia (56 academic hours – February/June 2025) 
  27. Project Management (35 academic hours – February/June 2025) 
  28. Image and Video Editing (35 academic hours – February/June 2025)
  • organizing a trainer training (ToT/ 12 hours) for each course/Deliverable no. 2, namely:
  1. Basics of Design
  2. Technical means in Multimedia
  3. Introduction to Experience Management
  4. Video game design
  5. Interactive design UI/UX
  6. Basics of sound production
  7. Video genres and formats
  8. Audio engineering
  9. The basics of virtualized manufacturing
  10. Introduction to Animation
  11. Video game prototyping
  12. Sound production
  13. New media production
  14. Filming and editing techniques. MoJo
  15. Security of systems for e-activities
  16. Screenwriting
  17. Mediametry
  18. Data journalism
  19. Extended reality
  20. Digital Marketing
  21. Designing Video Games
  22. Innovative Entrepreneurship
  23. Development of augmented reality projects on the Unreal Engine platform
  24. Audio design and visual effects for game development 
  25. Virtual 3D production for real-time filmmaking
  26. Technical means in multimedia
  27. Project Management
  28. Image and Video Editing
  • developing the curricula for each taught course, namely for / Deliverable no.3, namely:
  1. Basics of Design
  2. Technical means in Multimedia
  3. Introduction to Experience Management
  4. Video game design
  5. Interactive design UI/UX
  6. Basics of sound production
  7. Video genres and formats
  8. Audio engineering
  9. The basics of virtualized manufacturing
  10. Introduction to Animation
  11. Video game prototyping
  12. Sound production
  13. New media production
  14. Filming and editing techniques. MoJo
  15. Security of systems for e-activities
  16. Screenwriting
  17. Mediametry
  18. Data journalism
  19. Extended reality
  20. Digital Marketing
  21. Designing Video Games
  22. Innovative Entrepreneurship
  23. Development of augmented reality projects on the Unreal Engine platform
  24. Audio design and visual effects for game development 
  25. Virtual 3D production for real-time filmmaking
  26. Technical means in multimedia
  27. Project Management
  28. Image and Video Editing
  • developing the Course Support (teaching material for students) Deliverable no. 4, namely:
  1. Basics of Design
  2. Technical means in Multimedia
  3. Introduction to Experience Management
  4. Video game design
  5. Interactive design UI/UX
  6. Basics of sound production
  7. Video genres and formats
  8. Audio engineering
  9. The basics of virtualized manufacturing
  10. Introduction to Animation
  11. Video game prototyping
  12. Sound production
  13. New media production
  14. Filming and editing techniques. MoJo
  15. Security of systems for e-activities
  16. Screenwriting
  17. Mediametry
  18. Data journalism
  19. Extended reality
  20. Digital Marketing
  21. Designing Video Games
  22. Innovative Entrepreneurship
  23. Development of augmented reality projects on the Unreal Engine platform
  24. Audio design and visual effects for game development 
  25. Virtual 3D production for real-time filmmaking
  26. Technical means in multimedia
  27. Project Management
  28. Image and Video Editing

04. QUALIFICATIONS  

  • higher education, bachelor’s degree or equivalent in the field of multimedia, animation and/or game design – natural person;  
  • at least 3 years of professional experience in the fields relevant to teaching; 
  • excellent communication and interaction skills with different categories of people; 
  • responsibility, professionalism, ability to work in a team, focus on results, learn and develop continuously, solve problems and work with minimal supervision; 
  • excellent command of the Romanian language (including excellent writing skills), knowledge of English and Russian; 
  • experience in developing didactic materials (curriculums, agendas, course materials).  

05. APPLICATION INSTRUCTIONS 

The offers, drafted in Romanian, are to be sent in electronic format to the address educatie@cor.md by July 31, 2024, at 5:00 p.m., and must contain (scanned copies):  

  • the extract from the state register certifying the registration of the bidder – economic agent or the identity card of the bidder- natural person; 
  • the financial offer; 
  • the CVs of the expert/experts and documents confirming their qualifications (diplomas, licenses, certifications), specifying 2 reference persons and contact details (phone, email, position); 

Possible clarifications can be requested at the email address educatie@cor.md. 

COR is an equal opportunity employer and does not discriminate in its selection and employment practices on the basis of race, color, religion, sex, national origin, political affiliation, sexual orientation, gender identity, marital status, disability, genetic information, age, membership in an employee organization, or other non-merit factors. 

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